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AI Insights · Timothy · July 2021

Top 5 First Person Games on Android in Oceania: Q2 2021

In Q2 2021, the top first-person games on Android in Oceania showed diverse trends in downloads, revenue, and active users. Discover the performance metrics for these leading apps.

Top 5 First Person Games on Android in Oceania: Q2 2021

During the second quarter of 2021, the top five first-person games on Android in Oceania displayed varied performance trends across downloads, revenue, and active users. Here's a detailed look at their key metrics:

Call of Duty: Mobile Season 8 from Activision Publishing, Inc. experienced fluctuations in its weekly revenue, peaking at around $72.8K in mid-April and dipping to approximately $38.5K in early June. Downloads saw a downward trend initially, falling to 2.8K in late May, but recovered to 4.3K by the end of June. Active users gradually declined from 102.5K at the start of April to 88.4K by the end of June.

Chapters: Interactive Stories by Crazy Maple Studio Dev saw its weekly revenue hover between $20.3K and $23.8K throughout the quarter. Downloads fluctuated, starting at 1.8K and reaching a low of 908 in early June before rebounding to 1.5K by the end of the month. Active users showed a steady decline from 5.6K at the beginning of April to 3.7K in early June, then slightly increased to 4.6K by the end of June.

Minecraft by Mojang maintained a consistent revenue stream, with weekly figures ranging from $16.1K to $24K, peaking at the end of June. Downloads remained relatively stable, fluctuating between 1.4K and 2K. Active users for Minecraft were consistently high, averaging around 120K throughout the quarter.

Choices: Stories You Play from Pixelberry saw weekly revenue stabilize between $12.6K and $17.2K, with a peak occurring in mid-April. Downloads varied, with a low of 1K in late May and a high of 1.9K at the end of June. Active users increased from 5.7K at the end of March to 6.8K by the end of June, showing a positive trend.

Fishing Clash: Sport Simulator by Ten Square Games had weekly revenue ranging from $11.7K to $16.3K, with noticeable peaks in early April and late May. Downloads saw a decline from 1.7K at the start of April to 1K in mid-June, recovering slightly to 1.1K by the end of June. Active users decreased from 46K in late March to 37.3K by the end of June.

These performance metrics highlight the dynamic nature of the first-person gaming market on Android in Oceania during Q2 2021. For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021